Game Rules

Take turns placing tiles to expand across the game board.

Your tiles must link to one of your own tiles and all edges that touch another tile must link correctly.

The game ends when all players pass one after another or can not play.

Controls

  • LEFT CLICK - Select/place tile
  • RIGHT CLICK - Return tile to hand (Remove tile in creative mode)
  • SPACE, R, or SCROLL MOUSE WHEEL - Rotate tile in hand
  • P or CLICK MOUSE WHEEL - Pass turn

Scoring

Scoring happens at the end of the game.

Each rope is scored individually.

Each player get 1 point for each segment on the rope.

The player who has the most segments on the rope also gets 1 point for each of the opponents segments on the rope.

If the rope forms a closed loop, all players get double points for that rope.

StatusReleased
PlatformsHTML5
AuthorThisIsRob
GenreStrategy
Made withGodot
TagsBoard Game, Celtic, Local multiplayer, Turn-based
Average sessionA few minutes
InputsKeyboard, Mouse
MultiplayerLocal multiplayer
Player count0 - 4

Comments

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(+2)

Simple, but fun! A great little project that pleasantly reminds me of Go and Tsuro of the Seas.