Tower Defense
This game is part of a personal project to build 3 games in 3 engines covering a wide variety of mechanics to learn as much about game development as possible in a few months. I was planning on making this game in Unity, but switched to Godot just before starting because I'm just more excited about Godot in general.
I spent 30 days working on the game aiming for at least 30 minutes per day. Overall I spent around 40 hours on the game.
The focus of this game was to get more familiar with Godot and develop a game with grid based gameplay and multiple levels.
You can find the source code here.
Status | Released |
Platforms | HTML5 |
Author | ThisIsRob |
Genre | Strategy |
Made with | Godot |
Tags | Godot, Isometric, Tower Defense |
Average session | A few minutes |
Inputs | Mouse |